runekeep pking/skills
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Now Here's Pking Tips for Runescape!!!!!!!!!!!!!

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Now Here's Pking Tips for Runescape!!!!!!!!!!!!! Empty Now Here's Pking Tips for Runescape!!!!!!!!!!!!!

Post  zezima Thu Mar 26, 2009 4:23 am

[color=red] just read this with u holding ur tounge ( I WAS BORN ON A PIRATE SHIP) lol let me not get side track lolz...(Warrior): The mage will likely attempt to "hold" the warrior as quickly as possible, retreat to a safe distance and unleash with some spells. Since all of the big armour (plate and chain) carries negative bonuses to magical defence, your best plan is to take off all your armour or change to more appropriate attire, such as Dragonhide or studded leather. Quick thrown weapons are a good way to distract your opponent, and to poison him / her. This may give the warrior a few seconds to get in close and hit the mage with his primary weapon. The mage is not likely to be wearing any armour, so don't worry about which attack style you are using.
(Mage): The warrior is dangerous at close range and useless at any distance - the simple tactics are to hold the warrior using one of the bind spells and start firing in damaging spells, or weaken or confuse your opponent from distance. If the player gets in close defend yourself using your staff and wait for another opportunity to hold them. If you're a particularly high level mage, you may be able to wear some armour while fending off the warriors advances and continue hitting him with your spells. Do remember that the armour will reduce your ability to cast magic.
Mage -VS- Range


(Range): Your leather armours give you the best defence vs spells, so you won't be getting hit that often by his magic. Fortunately for you, Robes offer no protection against your projectiles so stand back and turn him into a pin-cushion. At close ranges use throwing weapons and your shortbows, as they are quick and effective. If the Mage tries to run you can pull out your longbow, with a much greater range than any other weapon he will have trouble getting out of your reach. Always use poisoned weapons if you can, as the extra damage really adds up.

(Mage): Rangers will give you the most trouble, as your hold spells won't affect their ability to attack you. In addition, they often have a very good defence vs magic due to their leather armour, particularly if they are wearing Dragonhide. Leather is also fairly strong against Crush attacks, so your staff won't be too much use up close either. Your best bet is to just blast away with your best damage spells and hope they hit; forget using your other spells as they won't help. You'll probably need some cure poison potions, as arrows/daggers/darts/and javelins can all be poisoned. If all else fails, you can always run to the lower wilderness and teleport out.

Team Guide


Team guide is actually a guide for what players should be in your team. Remember to have friends that you have known for quite a while and no more than 2 that you have barely found. If you have more of the ones that you have barely become friends with than if you had more that you have known, chances are that you are dead. Remember to have people 3 more or less levels than you. If you don't, then it will be hard to pk. The more people you have, the stronger your team becomes. Here is a list of what people you should have:

3 Warriors
2 Mages
3 Rangers
Or
2 Warriors
4 Mages
2 Rangers

If your team is too big, it will show up on the map and drive players away. It is a good idea to be separate from your team. If you have 8 then 4 should be on the left and 4 should be on the right. Also, you should have a 'Bait' character. Baits are important for a Bronze & Brain team. To have a bait char he should have: A skull above they're heads, Adamant Armour and up*, Dragon armours*, Adamant Weapons and up*, having no armour on, and a low level at a high leveled wilderness area. * Means that if they have a skull above their head that the other Pker would be tempted to attack him. Also, luring tips are: Saying that you have food, saying that "Don't attack me, I have to give my friend 100k for 2 r2h's" and sorts like that. So, think like the Pker, ask yourself "Why would a Pker want? What would I do to get it?" things like that now time to move on to Pker classes.

Setups and Equipment


Ranged Pker:
Boots, Gloves and Cape are optional
Full Dragon armour
Coif
Oak Long Bow
A bundle or Arrows (Steel Or better)

Magic Pker:
Wizard Robs (If members, Blue hat(w), Blue top, Red bottom)
Magic Staff or Battle Staff
Runes - Death, blood, Bind/Snare spells
Antifire Dragon Sheild is optional

Medium Warrior:
Medium Helmet
Chain Mail
Plated Legs/Skirt
Boots and Gloves
Square Sheild
Sword/Longsword
Any colour cape

Ultimate Warrior:
Rune Large
Rune Chest/legs Plate
Gloves & boots
Dragon Long/bAxe
Amulet Of Glory
*Notes* A warrior also might want to carry a set of dragon hide armour to with him, to block mage attacks if in trouble.

Prayer Beast:
Monk Robes T&B
Holy or Unholy blessed Symbol
Gloves & boots
Food/Prayer potions
Weapon Of Choice
Magic Spells are optional

Custom Player Killer
To make a good Pker you need to know the basics, proper combinations. Example, you can't make a warrior hybrid with a mage. It won't due. Or make a Mage with leather. That won't work. Remember a couple of things:

Attack Status Changes
Pay attention to your attack bonuses. If you want to have accurate ranging, don't use things with negative ranged effects like metal armours use leather. If you want an effective Knight killer, use weapons with strong crush bonuses like war hammers or two-handed swords.

Defense Status Changes
Study all of the Pker templates, use the equipment, and see what are there strengths and weaknesses and use it against them!

What is my strongest Choice?
It all depends on you level patterns. If your magic level is 45 then you might want to stick with magic not ranging. Remember, study all the Pkers and see what best fits you

Player Killing Tips


When Pking always have these in mind:

1. Only trust your closest friends
2. Bring at least 1 or more people with you.
3. The default for a good team is 1 ranger and 1 mage
4. Always have telegrab spells ready, you never know!
5. Don't eat during a fight. Chances are that while you're eating all the food will be wasted! Eat during running so the pker will have a hard time catching you, and if your smart, run south.
6. Make sure to mix your teams up with mages, rangers, and warriors to balance the triangle.
7. Make sure your team won't Pk you!
8. Have your teleport spells ready so you wont have to run all the way back or if your really in trouble, teleport.
9. Remember teleport spell restrictions are if your lower than level 20 wilderness, you can teleport any higher you're on thin ice.
10. If you can't teleport run for at least 10 seconds while clicking on logout.
11. If someone is running, use ranged and magic. No matter what your
level to ensure that they won't logout.
12. If you're a mage or wizard, remember to use ensnare magic.
13. Make a bait player, for example: Make Stupid1 run into the wilderness where there is most likely to be a Pker. When he attacks him he will have a skull making you have more spoils! bounce


Last edited by zezima on Thu Mar 26, 2009 4:27 am; edited 1 time in total (Reason for editing : I had to delete the first sentence)
zezima
zezima
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Post  mike Thu Mar 26, 2009 5:09 am

nice guide!
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Post  zezima Thu Mar 26, 2009 5:11 am

Admin wrote:nice guide!
thx bro yepeh i did this 2 months ago i do alot of um lets just keep us beetween us two........
zezima
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Post  mike Thu Mar 26, 2009 8:10 am

did u get it of runekeep or u wrote it your self?
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